Tuesday, February 16, 2010

BoLSCon 2010 – Bigger BoLS!



BoLSCon is back in 2010, and we’re bigger and better. Besides our 7-game Grand Tournaments for Warhammer Fantasy and Warhammer 40,000 and our Warhammer 40,000 Anti-Tournament Narrative Events on Saturday and Sunday we’ve added another day of great gaming.

Friday has a full slate of one-day tournaments:

Friday has a 2500 point Warhammer Fantasy Pairs Tournament.
Friday has a 2000 point Warhammer 40,000 Pairs Tournament.
Friday has a 35-point Steamroller event for Warmachine.
Friday has a 1750 point Flames of War Tournament.

And every day we’ll have game demos, specialist games, and open gaming available.

Of course, we’ll be ready to play on Thursday night, so come on down to Austin, Texas from July 29 through August 1.

BoLSCon is back at the Doubletree Hotel, and this year we’ve got the loot pile high. We’re still tallying the prizes and giveaways for this year, but expect a bigger grab bag and larger, deeper prize pool, as well as more random giveaways throughout the convention.

There are more events and guests in the works; more on that in later weeks.

Tuesday, January 12, 2010

BoLSCon 2010 Gaming Saturday and Sunday




Saturday, July 31st

Registration opens at 7am.

Warhammer Fantasy Grand Tournament (9:30am - 7:30pm)
Description: This is our 2-day 7-game 2250 point Fantasy Grand Tournament. After the first day, the bottom half of the field has a breakaway Consolation tournament.

Warhammer 40,000 Grand Tournament (9:30am - 7:30pm)
Description: Two days, seven games. 2000 point army lists. After the first day, the bottom half of the field has a breakaway Consolation tournament.

Warhammer 40,000 Narrative Track (9am - 8pm)
Description: The BoLSCon anti-tournament 40K track is back. This year will see new scenarios and eras explored; certainly the Hive Fleets will be invading, but other choices will be determined by votes, polls, and consultations with the Imperial Tarot! (More on this in coming weeks)

Open Gaming (8am - 11pm)
Description: Open gaming tables are available, as well as demonstration games. If you're in open gaming, you are still eligible for the team and random prizes, so pay attention to the announcements.

Sunday, August 1st

Warhammer Fantasy Grand Tournament (8am - 3pm)
Description: This is our 2-day 7-game 2250 point Fantasy Grand Tournament. Three games starting at 8am to determine the champion.

Warhammer Fantasy Consolation Bracket (8am - 3pm)
Description: Players who placed in the bottom half on day one get the chance to start fresh in this 3 game tournament. And the prizes will be better than most IGTs give for their championships, so our Consolation actually might console you on failing 8 3+ Ward saves in a row on Saturday.

Warhammer 40,000 Grand Tournament (8am - 3pm)
Description: Two days, seven games. 2000 point army lists. Three games starting at 8am to determine the champion.

Warhammer 40,000 Consolation Bracket (8am - 3pm)
Description: If the dice hated you on day one, this is your chance to heat them up and win fabulous prizes. The bottom half of the field breaks away to compete for prizes on day two.

Warhammer 40,000 Narrative Track (9am - 3pm)
Description: The BoLSCon anti-tournament 40K track is back. This year will see new scenarios and eras explored; certainly the Hive Fleets will be invading, but other choices will be determined by votes, polls, and consultations with the Imperial Tarot! (More on this in coming weeks)

Open Gaming (8am - 3pm)
Description: Open gaming tables are available, as well as demonstration games. If you're in open gaming, you are still eligible for the team and random prizes, so pay attention to the announcements.

Monday, January 11, 2010

BoLSCon 2010 Gaming Events - Thursday and Friday




Thursday July 29th 2010

Open Gaming 6pm - 11pm
Description: Open Gaming means we have tables available for you to play on. We'll also have demos and other special occurances in the Open Gaming areas.

Friday, July 30th 2010

Warhammer Fantasy Pairs Tournament 9am - 9pm
Description: The Fantasy Pairs Tournament allows you and a friend to bring two 1250 point forces (one Lord total) and play against other similarly equipped teams. This is your chance to use Infernal Puppet with the Ring of Hotek, and all the other crazy combinations you can come up with.

Warhammer 40,000 Pairs Tournament 9am - 9pm
Description: You and a friend bring two 1000 point forces and play against other teams. You won't be able to put Genestealers in a transport, but we will allow you to put Calgar and Abaddon in the same Land Raider.

War of the Rings Tournament 9am - 9pm
Description: One player will win the prize of Lord of Middle Earth in this day of 2000 point War of the Rings battles.

Warmachine Mark II Tournament 9am - 9pm
Description: Bring your 35 point Mark II force to compete in fast scenarios and prove that your faction and Warcaster are supreme.

Flames of War Tournament 9am - 9pm
Description: Expect the unexpected in this Late War 1750 point tournament. All official army lists are accepted.

Warhammer 40,000 Bring It Battles 1pm - 7pm
Description: For those who just want to play with the big toys, this is your event. Apocalypse Battles set in the history of the Imperium, no force restrictions and all the insanity you can handle. Bring anything you want 500 points to 5000 points; we'll balance teams and add support from our own Titan legions as needed.

Open Gaming 9am - 11pm
Description: Just like last year, the Open Gaming area will have open tables, demos, and participate in the random prize draws.

Friday, December 18, 2009

BoLSCON 2010 SCHEDULE



The dates are set, and we’ve added a full day to our schedule for 2010.

Join us at the Doubletree Hotel in Austin from the evening of:
Thursday July 29th until the afternoon of Sunday, August 1st for the second annual BoLSCon.
Our events include:

7 game, 2-day Warhammer Fantasy GT
7 game, 2-day Warhammer 40K GT
3 days of Narrative 40K gaming
Warhammer Fantasy Pairs tournament
Warhammer 40K Pairs tournament
GW Specialist Games and Demos

And more, to be announced later.

Registration will open in December, but set aside the dates now.

Monday, November 30, 2009

BoLSCon 2010 Dates Set



The dates are set, and we’ve added a full day to our schedule for 2010.

Join us at the Doubletree Hotel in Austin from the evening of:
Thursday July 29th until the afternoon of Sunday, August 1st for the second annual BoLSCon.
Our events include:

7 game, 2-day Warhammer Fantasy GT
7 game, 2-day Warhammer 40K GT
3 days of Narrative 40K gaming
Warhammer Fantasy Pairs tournament
Warhammer 40K Pairs tournament
GW Specialist Games and Demos

And more, to be announced later.

Registration will open in December, but set aside the dates now.

Tuesday, August 25, 2009

EDITORIAL: Thoughts on BoLScon





Hi everybody,

Things at BoLS are slowly ramping back up in the wake of BoLScon, so forgive us if we seemed a little groggy over the past couple of days. Getting you guys the news, updates from the floor, and running a tournament at the same time can really take it out of you.

I wanted to take a few moments to talk about what I hope we achieved with the tourney. BoLScon had several big-picture goals and some controversial guidelines I wanted to speak to.

Emphasis on ALL Aspects of the Hobby
We set out from the get-go to offer something for almost anyone in the hobby. We had the traditional 40k, and WFB, as well as newcomer War of the Ring tournament tracks for the competitive minded people out there. We also offered painting competitions, and our own narrative track Apocalypse/Planetstrike events for those looking for something completely different.

We found that the narrative events were a big hit, as well as the consolation bracket for the 2nd day of tournaments that allowed the bottom half of players a fresh start and chance to win prizes. The GW rep on site commented on the uniqueness of the narrative track and how much fun the players were having.

Emphasis on Quantity and Quality of Games
From the first press release, we knew we wanted to offer a truckload of games for BoLScon attendees. The tournament players got 7 games in 2 days, with 2 hour time limits for 2000pt 40k games and 2250pt WFB games. On the narrative side, we packed 4 Apocalypse games into the 2 days for each of the 3 narrative tracks.

Many, many people said the time-limits were impossible and the schedule would never be kept. In fact, BoLScon achieved over a 90% completion rate for our tournament games (all systems) and ran no more than 15 minutes off schedule across the entire event. The time-limits were possible.

Our judge staff's first and foremost duty was to help players keep their games moving. They were proactive at not only answering tough questions and throny situations, but helping players look up rules, and making sure everything moved along in a timely manner.

Fun Above All
More important than the other two was the overall goal of fun. From the 80s Rock mission themes, to the famed battles over the Siege of Terra, to the random team prize draws, we tried to run the entire event with the flair of a gameshow and not the SATs. By the end of Sunday, we saw a group of dog-tired players with huge smiles on thier faces. We made many new friends and got to meet a lot of our online blogging brothers in person for the first time. All in all, it was a great way to spend a weekend!

~This is an open thread on not only BoLScon but touneys/conventions in general. For attendees, please tell us your overall thoughts of the the events, and what you most enjoyed and your best memories. For everyone else, lets hear about what you would like to see BoLScon grow into to make it the best gaming convention on the planet. The floor is yours gentlemen.

Monday, August 24, 2009

REPORT: BoLScon ala Aventine

So I just completed 7 great games of 40k over the course of two days at the first annual Bell of Lost Souls Con. You can see the list I played here. It was an early morning start on Saturday, and it started off in a panic. They announced that pairings were posted, and I was nowhere on the list. Fortunately for me it was just a clerical error, and there was another person who had been left off as well. So with a little shuffling I was ready to sit down to Game 1.

Game 1 'Welcome to the Jungle' v. Nick S.'s Eldar
Objectives
Primary- Seize Ground
Seconday- Have more units in terrain than not in terrain at the end of the game.
Tertiary- Score 1000 or more VPs.
Bonus- Kill all vehicles and monstrous creatures +2
If your opponent has no heavy support left +2
If you end the game with an HQ in a terrain feature +1

Nick was a very new player. Being very familiar with the Eldar I was able to help him with the rules questions he had, but I wasn't going to tell him tactics (I didn't think it would be fair to him or me). He had a mixed force with Eldrad, an Avatar, a Wraithlord, a Falcon, and a boxed set worth of a half dozen Aspect Warriors. My droppod full of Lysander and Sternguard landed right on target and blasted Eldrad away with a bevy of bolter drilled hellfire shells. The picture above shows all ha had left at the end of the game. I got all the points besides a couple bonuses. 44/47.

Game 2 'Another One Bites the Dust' v. Colby A.'s IG
Objectives
Primary- Modified Annihilation (No KPs are awarded unless the enemy HQ is dead)
Seconday- Never place an HQ in a transport.
Tertiary- End the game with more of your units outside your deployment zone than in it.
Bonus- You gain bonus points equal to the turn number in which you destroy the first enemy HQ.

Colby was fielding a pretty butch army consisting of a Company Command in Chimera, four vet squads in Chimeras (2 triple melta, 2 triple plasma), Marbo, two individual Banewolves, a Battle tank squadron, and two single Demolishers. I was able to start collecting KPs pretty quickly thanks to Shrike getting a first turn charge on the Company Command, who were on foot because of the Secondary objective. My Land Raider threw a track on some rubble and spent the game far away from the battle, and the rest of my force just didn't have the staying power to deal with that kind of firepower. I got the secondary (a gimme) and tertiary, plus 3 bonus. 25/48.

Game 3 'Beat It' v. Adam T.'s Blood Angels
Objectives
Primary- Annihilation
Seconday- Score 1000 or more VPs.
Tertiary- Destroy all non-vehicle troop choices.
Bonus- +1 for each category of your opponents army with no units left at the end of the game.

Adam had a pretty cool Rhino based Veteran Assault army with Dante, Corbulo, and a few Attack Bikes. I was over aggressive with my forward elements (Shrike's infiltrating Assault Terminators and Lysander's Sternguard). If I had held back he would have come at me anyway, but instead I put the control of the game in his hands. My mistake. I managed to get the Secondary by Dante making a unit of Devs fallback, he couldn't catch them or stay within 6" of them, so in my turn they swung back around and blasted Dante in the face with a lascannon, pushing me up over 1000 VPs. 15/47.

Game 4 'Purple Rain' v. John E.'s Sisters of Battle
Objectives
Primary- Seize Ground (5 objectives)
Seconday- Kill HQ.
Tertiary- Have units in terrain
Bonus- +1 for each category of your opponents army with no units left.

Well it took until my fourth game to play someone from Austin, but to my great fortune it was actually someone I had not ever played before. John was fielding an army of mechanized Sisters with a whole mess of Exorcists and Immolators, all led by Saint Celestine and her Seraphim bodyguard. The army started with an impressive 12 Faith points. He held a large portion of his army in reserve (I'm still not sure why). My first turn pressure units were able to kill a Rhino, and the whole squad inside whilst my Land Raider rushed towards his lines. I was able to kill his Seraphim with some great shots from my Thunderfire cannon (causing 19 wounds in one turn kind of great shots). My melta Tactical squad accounted for both Exorcists and an Immolator. By turn 5 all he had left was Saint Celestine, who was saved from being charged by Shrike and Lysander because the game ended. 33/47.

Game 5 'Back in Black' v. Josh R.'s Deathwing
Objectives
Primary- Modified Seize Ground (5 objectives). Models may permanently claim objectives after turn three, gaining fleet, furious charge, and rage if they do so.
Seconday- Score 750 or more then your opponent.
Tertiary- Table quarters.
Bonus- Kill HQs and heavies.

So I did not treat myself nicely on Saturday night (mainly due to goatboys bachelor party) and it showed in my Saturday morning game. Apparently I also somehow upset my dice. I'm sure I wasn't razor sharp with my tactical decisions, but I couldn't roll a dice through a wet paper bag. Some examples from the game: Shrike charges a missle launcher dread (no DCCW) and is dead within three rounds of combat (pictured above), my Assault Terminators charge a unit of regular Terminators and are wiped out to the man, my Land Raider immobilizes itself trying to take an objective late in the game. Maybe it's just this table (it was the same one I played the Blood Angels on). 0/47. That knocked me down about six tables. ugh.

Game 6 'Born in the USA' v. Michael A.'s Tyranids
Objectives
Primary- Capture and Control
Seconday- Annihilation
Tertiary- Have more units in the opponents deployment zone then they have in yours.
Bonus- +1 for each table quarter
+1 for killing the highest cost HQ

So I finally played someone who I knew from Austin, guess it had to happen at some point. Michael had a bunch of over 200 point big bugs supported by a big brood of Warriors, some 'without number' Gaunts, and a unit of outflanking Genestealers. This time taking the fight to the enemy didn't seem like the logical choice, but it was definitely the right one. Shrike got a first turn charge on the Warriors, almost died, but the Terminators caught up right on time to save him. Lysander and the Sternguard came down (Pod landed on his objective) and hellfired the Flyrant to death. The game devolved into a big scum in the middle (Lysander v. 3 Fexes), while my rearguard objective holding force staved off iminnent assault two times. One of his Fexs destroyed the contesting Drop Pod, but my Land Raider rolled in at the last minute to steal the win. 46/47.

Game 7 'The Final Countdown' v. Jawaballs' Blood Angels
Objectives
Primary- Modified Sieze Ground (6 objectives) at the end of each turn roll a d6 for each objective, on a '6' the objective takes off. If a player is controlling the objective at the time, then the models are removed from play, the objective permanently belongs to that player, and the unit that was holding it deep strikes back onto the board the next turn.
Seconday- Have units in all four table quarters.
Tertiary- Kill half the units in the enemy army.
Bonus- Assault the enemy with an HQ choice +1
Have a surviving HQ +2
Have a scoring unit within 3" of the table center. +2

In round 7 I played jawaballs of 'Way of Saim Hann' fame, who is a real nice dude. He held a bunch of his units in reserve, which I didn't understand. I combat squadded onto a couple objectives and decided to 'outflank' Shrike and the Terminators for the first time in the tournament. It was a fun game, but it is kind of a blur because of how tired I was at that point (that point, ha, I'm still exhausted). I had two of my units take off and claim objectives permenantly, while jawa had one of his units do it. He managed to kill my Land Raider in the last turn to grab an objective and force a 2-2 tie. PIctured above is Lysander getting killed by an exploding 'Baal' Predator. 37/47.

~All together combined with my paint and excellent sports scores I pulled off 9th overall. Not bad considering the size of the tournament. I'm already stoked about next year. Woo! Any of your other BoLScon attendees feel free to drop in your stories, thoughts, and best moments from the weekend's festivities. You can also follow the BoLScon threads in the Lounge.